
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
// 
//   http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

/**
 * AUTO-GENERATED FILE. DO NOT MODIFY.
 */

// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
// 
//   http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

/**
 * Animate multiple elements with a single done-callback.
 *
 * @example
 *  animation
 *      .createWrap()
 *      .add(el1, {x: 10, y: 10})
 *      .add(el2, {shape: {width: 500}, style: {fill: 'red'}}, 400)
 *      .done(function () { // done })
 *      .start('cubicOut');
 */
var AnimationWrap =
/** @class */
function () {
	function AnimationWrap() {
		this._storage = [];
		this._elExistsMap = {};
	}
	/**
   * Caution: a el can only be added once, otherwise 'done'
   * might not be called. This method checks this (by el.id),
   * suppresses adding and returns false when existing el found.
   *
   * @return Whether adding succeeded.
   */

	AnimationWrap.prototype.add = function (el, target, duration, delay, easing) {
		if (this._elExistsMap[el.id]) {
			return false;
		}

		this._elExistsMap[el.id] = true;

		this._storage.push({
			el: el,
			target: target,
			duration: duration,
			delay: delay,
			easing: easing
		});

		return true;
	};
	/**
   * Only execute when animation done/aborted.
   */

	AnimationWrap.prototype.finished = function (callback) {
		this._finishedCallback = callback;
		return this;
	};
	/**
   * Will stop exist animation firstly.
   */

	AnimationWrap.prototype.start = function () {
		var _this = this;

		var count = this._storage.length;

		var checkTerminate = function () {
			count--;

			if (count <= 0) {
				// Guard.
				_this._storage.length = 0;
				_this._elExistsMap = {};
				_this._finishedCallback && _this._finishedCallback();
			}
		};

		for (var i = 0, len = this._storage.length; i < len; i++) {
			var item = this._storage[i];
			item.el.animateTo(item.target, {
				duration: item.duration,
				delay: item.delay,
				easing: item.easing,
				setToFinal: true,
				done: checkTerminate,
				aborted: checkTerminate
			});
		}

		return this;
	};

	return AnimationWrap;
}();

export function createWrap() {
	return new AnimationWrap();
}